Make it fun: chaos in Product Design
October 30, 2020
The trade-off, of course, is that fun isn’t efficient. In fact, fun is the opposite of efficiency. Fun is what happens when you lose track of the destination. If we think of digital products as tools that must optimize for the fastest and most intuitive way to accomplish a task, then we are talking about sacrificing fun and serendipity in favor of efficiency and productivity.Make it fun: chaos in Product Design
It’s honest, authentic, and accessible.
I love sharing my experiences working in design and what’ve I’ve learned along the way. Join a community of thousands of designers, developers, and product professionals!
Great! Just “one more thing”...
You need to confirm your email to confirm your subscription.